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Issue 13 Base Changes
 Moderated by: BF  

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stoneburst
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Joined: Sun Jan 21st, 2007
Location: Baltimore-Washington Corridor, Maryland USA
Posts: 145
Status:  Offline
Mana: 
 Posted: Sat Dec 6th, 2008 07:54 pm

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The Paragon Punishers base is FREAKIN' HUGE!

Okay, okay, not as huge as it could be.  Thanks to the prestige refund we now have a 20x24 base (max poss size is 24x28), and I have completed the layout to a degree I think we will like. There are several nice features:
  1. The supercomputer and energy turbine are completely blocked off from any access other than through the base editor.  :shock:  Don't believe that's possible?  Check it and see!
  2. We have two vaults (yes, two!) with separate routes to get to each one.  Having more than one gives a disadvantage to the raiders by keeping them from knowing which vault to attack.  Maybe not hard enough to get to, if you have a better design in mind, let me know.
  3. The four of us playing regularly in the group (Corrie, Ed, Brian and myself) each have our own personal workshop, completely blocked off, just like the computer and energy room.  You can place your own storage items in your space, by using base editing privileges.  Please respect your fellow Ministers' workspace and storage.
  4. We have teleporters to every zone [that beacons exist for, including the new one for Pocket D (bleh)] , a raid teleporter, mission computer, and Ouroboros access list.
I am exhausted.  There is still plenty of cleanup to be done, stocking of certain things.  Ministers please feel free to edit and stock your personal rooms, which are color-coded for you to easily find (you can change those colors, too, just let others know what you changed it to so they can respect your space):
  • Corrie made hers the orange room
  • I made mine a gray-and-purple layout
  • Ed has the blue (demon) room
  • Brian got a red room (didn't know what color you might like)
From here it's just a matter of stocking up the defenses, which we have none of (Well, I bought a force field for the computer, then I blocked off the computer room. :D).  So don't just sell off any salvage you don't need if you can instead use it to make specialized base defenses.  I am especially keen on defenses that debuff, ground and slow opponents, since anything that keeps them slogging through the quagmire of the long haul to the vaults gives us a massive advantage.  And knowing that they cannot disable our defenses by destroying the computer or the energy room, means that they will have to put up with EVERYTHING that we throw at them.

BTW, we are down to 2 million prestige after the base increase.  Now that rent is based on what the base contains, not how large the plot is, base rent is now really low... But, as we add items to the base, keep in mind how this will affect rent.  Any items you add, follow-up by going to the supergroup registrar and finding out how much we will owe.  I definitely do NOT want to see ourselves evicted... ;)

Last edited on Sat Dec 6th, 2008 11:03 pm by stoneburst



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@karlik1, @karlik2
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sionaraa
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Joined: Sat Jan 20th, 2007
Location: MontrĂ©al, Quebec Canada
Posts: 108
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Mana: 
 Posted: Sun Dec 7th, 2008 12:45 am

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Nice work, from what i could read there isn't need for any defense as base raiding is disabled until they revamp bases again? I'm not sure if that's current information.

Anyway, I'm a little buzy with life at the moment hence my limited playtime in coh & wow at the moment. Thank you for the base work Karl :)



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